Real-time rendering and virtual reality that brings your visual exploration directly into your modeling tools so you can focus on creating, designing, and building. Enscape plugs directly into your modeling software—whether it’s Revit, SketchUp, Rhino, Archicad, or Vectorworks—giving you an integrated visualization and design workflow. It is the easiest and fastest way to turn your models into immersive 3D experiences by eliminating the inconveniences of production, shortening the feedback loop, and giving you more time to design.
Throughout his career, Roderick Bates has sought out and developed solutions to environmental challenges related to building design, construction, and operations. As the head of integrated practice at Enscape, he is responsible for researching industry and market trends which are shaping the way Enscape customers work. Leveraging that industry knowledge, he collaborates with Enscape product and R&D leaders to assess new product development opportunities that will shape the future of building design. Previously, as a principal at KieranTimberlake, he led the efforts to develop and commercialize software and hardware tools used by the greater AEC community to improve the environmental and operational performance of buildings.
Josh Radle is an application engineer at Enscape where he provides technical support and training. He holds a degree in Game Art and Animation from Minneapolis Media Institute. Before joining Enscape, Josh worked as senior product manager at a premier Autodesk reseller, where he led the company’s AEC visualization training and consulting efforts. He’s a passionate BIM and rendering expert who has consulted with some of the world’s largest AEC Companies.
Dan Monaghan is the business leader for Enscape’s American market.
Dinnie Muslihat is part of the content team at Enscape. She is responsible for sharing stories of how real-time visualization has helped Enscape customers in their design experiences.
Ina is a content creator at Chaos with a great passion for writing and exploring the way textures and shapes interact with each other in space.